nanopython  /  catch-lite

Catch-lite

Kid-style demo. Move the paddle left and right to catch falling fruit; three misses and you're out. Pure procedural Python — module globals, four functions (update, draw, reset_game, on_press), one call to nanopy.run(...).

A fresh game built on the nanopy library. The main.py never says "canvas context" or "localStorage" or "setInterval" once.

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Score0
Misses0
High0

Arrow keys or A/D to move. Space stops the paddle. R to restart.